Mouse sensitivity: cm/360 and game converter
Keep exactly the same aim when switching between CS2, Valorant, Apex, Overwatch or Fortnite.
How it works
cm/360 = 360 / (DPI × sensitivity × yaw) × 2.54. Yaw (degrees per count): CS2 0.022, Valorant 0.07, Overwatch 0.0066, Fortnite 0.5555 (sensitivity in %), R6 ≈ 0.00572958.
Results are for guidance only and do not replace professional advice.
Worked example
With the default values:
- Mouse DPI800
- In-game sensitivity1.2
- From gameCS2 / Apex / Source
- Convert toValorant
you get:
- Equivalent sensitivity0.3771
- cm per 360°43.3 cm
- eDPI960
- StyleMedium sensitivity
Frequently asked questions
How does the “Mouse sensitivity: cm/360 and game converter” tool work?
cm/360 = 360 / (DPI × sensitivity × yaw) × 2.54. Yaw (degrees per count): CS2 0.022, Valorant 0.07, Overwatch 0.0066, Fortnite 0.5555 (sensitivity in %), R6 ≈ 0.00572958.
What do I need to enter?
Just fill in: mouse dpi, in-game sensitivity, from game, convert to. The result updates as you type.
Can you give an example?
Mouse DPI: 800; In-game sensitivity: 1.2; From game: CS2 / Apex / Source; Convert to: Valorant → Equivalent sensitivity: 0.3771; cm per 360°: 43.3 cm.
Is this calculator free, and is my data private?
Yes. HOD Calc is completely free with no sign-up. The calculation runs in your browser: nothing you type is sent or stored.