Games & gaming

Mouse sensitivity: cm/360 and game converter

Keep exactly the same aim when switching between CS2, Valorant, Apex, Overwatch or Fortnite.

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How it works

cm/360 = 360 / (DPI × sensitivity × yaw) × 2.54. Yaw (degrees per count): CS2 0.022, Valorant 0.07, Overwatch 0.0066, Fortnite 0.5555 (sensitivity in %), R6 ≈ 0.00572958.

Results are for guidance only and do not replace professional advice.

Worked example

With the default values:

  • Mouse DPI800
  • In-game sensitivity1.2
  • From gameCS2 / Apex / Source
  • Convert toValorant

you get:

  • Equivalent sensitivity0.3771
  • cm per 360°43.3 cm
  • eDPI960
  • StyleMedium sensitivity

Frequently asked questions

How does the “Mouse sensitivity: cm/360 and game converter” tool work?

cm/360 = 360 / (DPI × sensitivity × yaw) × 2.54. Yaw (degrees per count): CS2 0.022, Valorant 0.07, Overwatch 0.0066, Fortnite 0.5555 (sensitivity in %), R6 ≈ 0.00572958.

What do I need to enter?

Just fill in: mouse dpi, in-game sensitivity, from game, convert to. The result updates as you type.

Can you give an example?

Mouse DPI: 800; In-game sensitivity: 1.2; From game: CS2 / Apex / Source; Convert to: Valorant → Equivalent sensitivity: 0.3771; cm per 360°: 43.3 cm.

Is this calculator free, and is my data private?

Yes. HOD Calc is completely free with no sign-up. The calculation runs in your browser: nothing you type is sent or stored.